In the world of Aiune, countless cataclysms have passed. The world is charred, cracked, splintered and broken. The cataclysms remake Aiune and the world begins again with a new set of players—the survivors of the last one. Even the gods have little knowledge of the previous Fallen Aiunes. They have nagging doubts about themselves their actions, the past tugging at them to reconsider. In a massive fortress, lies a labyrinthian library. The scribes and keepers in Eternia there would say this is the 37th time Aiune (its name this time) has risen. They believe this may be the last. Their fortress lies open to the sky for the first time. It is only a matter of time.
Krahnis, the 36th “Aiune”, was an extraordinary cycle. Never before had the races risen so high and accomplished so much. But the power was terrifying and the goals of some turned to nightmares of fear and hatred. Krahnis was a world diverse and rich. Races equal and textured created their own utopias, fitting together like jigsaws. A world were the Gnollian Thaumaturges were some of the most powerful warlocks in history was never imagined by those that looked on. When the Omartan Orc Horde came to the rescue of the Elven homeland of Baroot, no one could predict that the alliance of these races would last over a thousand years. But several human kingdoms grew jealous. Without wars the other races became more plentiful and humanity became a minority. The Arkanas of Ruin were built through a pact with both evil and aberration. And some suspect with treason of Eternia itself. The Arkanas were set in the sky with a violent upheaval and their curses rained down with the sun and starlight. The beastial natures were brought out and races were stripped of their intelligence, wisdom and natural desires. They grew more brutal and selfish—natural paths to evil. But there was too much power within their grasps. Untamed and unleashed they struck out at the world, creating havok of a scale never seen. When the aftermath settled, the races were decimated, but none more than the human kingdom that started the destruction.
Aiune is now growing and the smaller human nations are not the majority race they had been in the past. Krahnis’ growth and diversity is still echoed in Aiune’s smaller world. There is a much greater mix in the races, even within smaller villages. Trade and travel bring many races into contact with one another. Even the Underdark has trade routes into less militarized towns and cities. Some will always hate the different races, but many have accepted their values. A minotaur makes an excellent Sergeant at Arms for a town. Any village would want a dwarven Smithy nearby. There are tales of the heroic Ogre Miradon who saves the unicorn from the clutches of a giant Roc, sent by an evil wizard to kidnap him. The lost boy who grows up in the care of bullywugs and how he saves them as a grown man. There is a diversity in the races that some might suggest is unnatural.